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  1. #1
    Registered User SystemTrend's Avatar
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    Official Path of Exile Thread (the game diablo 3 should of been)

    http://www.pathofexile.com/


    the game Diablo 3 should of been. It will be a free to play game, but to get access now to teh closed beta a key only costs $10. I'm supporting the game because it's a really cool game.


    Check it out guys!

  2. #2
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    Originally Posted by SystemTrend View Post
    http://www.pathofexile.com/


    the game Diablo 3 should of been. It will be a free to play game, but to get access now to teh closed beta a key only costs $10. I'm supporting the game because it's a really cool game.


    Check it out guys!

    I played it during the open beta/stress test this last weekend. It's been pretty fun. Hard from the beginning unlike d3. I was also blown away at the customizability of the chars. I will be following it for sure. My only gripe is with some of the animations; they need some work.

  3. #3
    Registered User Cudamine's Avatar
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    Loved this game, played this last open beta weekend.

    I haven't played video games in years, always get very bored of most of them in the first 1-2 hours, played Diablo 3, got to about level 8... bored to hell.

    PoE has been very fun though, didn't have much time to play, but got to level 16 - which is a lot for someone like me lol. Have been playing Shadow and it's just really fun, totally is the game D3 should have been, much more challenging.

  4. #4
    Registered User dryst's Avatar
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    great game if they can smooth out the combat mechanics
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  5. #5
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    game looks sickkkk. diablo 3 was a huge disappointment.

  6. #6
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    Isn't torchlight 2 by the real Diablo devs?
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  7. #7
    The show goes on chodan9's Avatar
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    I liked diablo 3 at first but doing anything in inferno is just an exercise in using the auction house.
    I'm not willing to pay real money just so I can complete a game I have already paid for.

    PoE is taking some time to get used to though, I agree with Dryst about the combat mechanics,

  8. #8
    Registered User dryst's Avatar
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    Originally Posted by jjcoola View Post
    Isn't torchlight 2 by the real Diablo devs?
    path of exile and torchlight both have devs from diablo 2
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  9. #9
    Registered User dryst's Avatar
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    just a couple of things they need to improve before i invested anything into this game

    -more fluid movements (played a ranger and the ability to kite = 0) there seems to be a world cd after an action is taken where u cant do anything making the combat seem clunky as chit
    -faster paced combat, can probally fix this this in with making the combat smoother
    -map, used the same exact map mechanic as D2, need to upgrade the maps and zones are lot more complex in this game and its hard as **** to navigate
    -quests, during open beta i hardly knew where the hell i was going, only way to see whats next is to open up the journal/log and even then u dont know where its at
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  10. #10
    545lbs ScottGomez's Avatar
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    thinking about giving it a try

    however, ranged class = never again
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  11. #11
    The show goes on chodan9's Avatar
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    does anyone find the skill tree very confusing? it branches all over the place and its hard to find a reference point.

  12. #12
    Registered User 765's Avatar
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    Originally Posted by chodan9 View Post
    does anyone find the skill tree very confusing? it branches all over the place and its hard to find a reference point.
    which class/style do you want? ill fill out a tree for you, used to play this a few months ago
    you are only here once

  13. #13
    The show goes on chodan9's Avatar
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    Originally Posted by 765 View Post
    which class/style do you want? ill fill out a tree for you, used to play this a few months ago
    just getting started with a templar but not sure if keeping

    what would be the best solo class?

  14. #14
    Registered User 765's Avatar
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    tank maurader is the easiest class i have played...use 1 handed mace+shield...main damaging move is ground slam

    don't know much about templars, but most classes revolve around using a move like ground slam+elemental damage gem+increased elemental damage gem and using a talent tree with all of the elemental damage nodes

    on a maurader armor+life nodes are very good, so are life regen

    http://www.pathofexile.com/classes/m...w-thread/36565

    they changed the skill tree format since last time i checked, ill look at it for a few minutes
    you are only here once

  15. #15
    Registered User Cudamine's Avatar
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    Originally Posted by chodan9 View Post
    does anyone find the skill tree very confusing? it branches all over the place and its hard to find a reference point.
    I think this is the strongest point of the game - all the choices.

    If there's one thing I could complain about the passive skill tree is that respeccing is very hard, you pick up these items while leveling that are VERY rare that allow you to respec one point... I wouldn't mind seeing something like a full respec every 3 weeks or something, all those options in the tree should be able to be explored eventually in the same character.

  16. #16
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    played hardcore for like 3 weeks after i bought access. currently waiting for open beta since i don't wanna bother making more progress that won't be saved. already have my main's build planned out.
    I slow down so I can gather the power,
    'cus you can't smell the roses at 90 miles per hour

  17. #17
    Registered User Bulkytheboot's Avatar
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    i saw on the site they are planning to have pvp/ladders/etc.

    is this going to be out in open beta/release? or are they pulling a d3?

  18. #18
    Registered User lotusfreek's Avatar
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    Paid $10 and enjoying it. Duelist is OP as fuk, but I am only level 20.

  19. #19
    545lbs ScottGomez's Avatar
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    20$ transaction being processed forever on diablo

    will buy PoE beta asap
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  20. #20
    Registered User Auburn RSX-S's Avatar
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    I got my beta invite back in late june I believe (it was a couple weeks before the first POE open beta) and they've really grabbed my attention. It legitimately FEELS like a true successor to Diablo II.

    At first I didn't know what to make of the skill "tree" but after I had a few hours into the game and had gotten time to really poke around and explore what it offers, I like it SO much more than simply dumping points into dex/int/strength/etc. The little higher power nodes can really change the game play mechanics quite a bit depending on what class you are. for example, I've got 2 different marauder builds that both focus on blood magic and it's a HUUUUGE shift in game strategy once your skills drain health instead of mana. You balance your combat in a completely different way.

    The one thing I do wish it had were class specific gems and gear.

    It would be cool to see like a marauder skill gem that would give him a cool new ability that none of the other classes could do. That and I'd like to see gear that say (again for example) only a marauder could use that would have a built in marauder only skill gem that's always there and levels up like a normal skill gem would. This could translate to amulets, rings, helmets, etc just like diablo II.

    the other major gripe is lack of a gamma control on the graphics menu. My main desktop monitor is a little darker than most and the caves and crypts are pretty hard to navigate since there's no ambiant light ANYWHERE in dungeons

    My least favorite thing though by FAR is the 15 minute instance reset on areas. I absolutely RAGE quit when I fight through 2 levels of a dungeon or something only to get killed, start back in town and have to fight through everything all over again because the map has reset and re-randomize. I've quit numerous times over this garbage and really would pay good $$ to have the instance timer doubled or something. This was one of the features of Diablo 2 that they unfortunately skipped.

    I agree the combat mechanics need some work (I think it's a practically non existent hitbox size that's causing the problems) Shift clicking with a melee character is virtually impossible to land hits even if you've unlocked the "resolute technique" skill on the skill tree which gives you 100% hit accuracy but 0% crit chance. There's also little to no feedback in combat indcating crits/block/miss,etc and very little actual combat physics are in place.

    The good news about that is that the developers are well aware of this and have specifically said they still have quite a bit of work planned to improve the feel of the combat. Kripparian was streaming POE all this past weekend during the public beta and the grinding gear devs were actually there in his stream chat feed answering questions. They specifically said that POE is about 1/3 finished product.

    Even being only 1/3 complete and the issues I mentioned, it's still OUTSTANDING IMO and well worth the measly 10 bucks to play as much as you want.

  21. #21
    grip and sip jjcoola's Avatar
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    Originally Posted by Auburn RSX-S View Post
    I got my beta invite back in late june I believe (it was a couple weeks before the first POE open beta) and they've really grabbed my attention. It legitimately FEELS like a true successor to Diablo II.

    At first I didn't know what to make of the skill "tree" but after I had a few hours into the game and had gotten time to really poke around and explore what it offers, I like it SO much more than simply dumping points into dex/int/strength/etc. The little higher power nodes can really change the game play mechanics quite a bit depending on what class you are. for example, I've got 2 different marauder builds that both focus on blood magic and it's a HUUUUGE shift in game strategy once your skills drain health instead of mana. You balance your combat in a completely different way.

    The one thing I do wish it had were class specific gems and gear.

    It would be cool to see like a marauder skill gem that would give him a cool new ability that none of the other classes could do. That and I'd like to see gear that say (again for example) only a marauder could use that would have a built in marauder only skill gem that's always there and levels up like a normal skill gem would. This could translate to amulets, rings, helmets, etc just like diablo II.

    the other major gripe is lack of a gamma control on the graphics menu. My main desktop monitor is a little darker than most and the caves and crypts are pretty hard to navigate since there's no ambiant light ANYWHERE in dungeons

    My least favorite thing though by FAR is the 15 minute instance reset on areas. I absolutely RAGE quit when I fight through 2 levels of a dungeon or something only to get killed, start back in town and have to fight through everything all over again because the map has reset and re-randomize. I've quit numerous times over this garbage and really would pay good $$ to have the instance timer doubled or something. This was one of the features of Diablo 2 that they unfortunately skipped.

    I agree the combat mechanics need some work (I think it's a practically non existent hitbox size that's causing the problems) Shift clicking with a melee character is virtually impossible to land hits even if you've unlocked the "resolute technique" skill on the skill tree which gives you 100% hit accuracy but 0% crit chance. There's also little to no feedback in combat indcating crits/block/miss,etc and very little actual combat physics are in place.

    The good news about that is that the developers are well aware of this and have specifically said they still have quite a bit of work planned to improve the feel of the combat. Kripparian was streaming POE all this past weekend during the public beta and the grinding gear devs were actually there in his stream chat feed answering questions. They specifically said that POE is about 1/3 finished product.

    Even being only 1/3 complete and the issues I mentioned, it's still OUTSTANDING IMO and well worth the measly 10 bucks to play as much as you want.
    Good post, measly reps. Will check this out
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  22. #22
    uw0tm8? BlackBeltBrah's Avatar
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    Bump.
    Open Beta in 10 days.

    Anyone else excited?

    How many miscers are still playing this game?
    Should team up and clear chit after the character wipes
    gday m8

  23. #23
    Angus Wrangler Vagitarian's Avatar
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    Originally Posted by BlackBeltBrah View Post
    Bump.
    Open Beta in 10 days.

    Anyone else excited?

    How many miscers are still playing this game?
    Should team up and clear chit after the character wipes
    Am excite.

    My bronze kiwi has been caged up too long. I need to get back in game.
    MAGA

  24. #24
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    fun game/10

  25. #25
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    Originally Posted by BlackBeltBrah View Post
    Bump.
    Open Beta in 10 days.

    Anyone else excited?

    How many miscers are still playing this game?
    Should team up and clear chit after the character wipes
    I'm in. Have been waiting for this open beta since becoming part of the dissappointed@D3crew.

  26. #26
    uw0tm8? BlackBeltBrah's Avatar
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    Originally Posted by mike.hunt View Post
    fun game/10
    Originally Posted by Vagitarian View Post
    Am excite.

    My bronze kiwi has been caged up too long. I need to get back in game.
    Nice to see there is still some interest from the misc in the game.

    Originally Posted by DannyStylez View Post
    I'm in. Have been waiting for this open beta since becoming part of the dissappointed@D3crew.
    Yeah I was feeling the same. Best $10 I spent to play the closed Beta though tbh.


    What are your guys' character names?
    And what class/build are you planning on playing?
    Im currently testing out shadow and marauder trying to figure out which I like best.
    gday m8

  27. #27
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    Eagerly awaiting open beta. I chilled out a while back and am waiting for the final character wipe before picking back up. I don't want to invest any time in it only for it to be wiped out soon there after.

    Once the wipe hits and it is up and going for good, I have a feeling I'm going to be playing the hell out of it. I've been watching a lot of Kripparian's streaming POE and his templar builds are CRAZY strong so I think I may do that.

    I beat act II boss and finished the beta a while back using a marauder build though. Blood magic combined with life steal, numerous skill points into adding more life/regen and having 5 health flasks with really fast recovery made him virtually unkillable. I was even strong enough to spam heavy strike on whatever that final boss at the top of the pyramid was.

    I played enough that I felt like I had adequately experienced all that the game had to offer at that point so I stopped playing.

  28. #28
    I like turtles. CriticalDip's Avatar
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    Cool there's a thread for this.

    Been playing different characters for a couple weeks now. Been participating in the Hardcore races as well. Game is extremely fun.

    Anyone else participating in the one week race starting tonight? Starts in 2 hours.

  29. #29
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    Been playing PoE off and on since the summer. Great game. Can't wait to dig into it after the reset.

  30. #30
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    Interested in trying but can't even find where to download the game, feel retarded. Also do I need a beta key to play atm?

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