I understand that, juts saying the success Zelda has isn't rooted on this "OG" formula, but on the one being dismissed here
so the jab towards "die hard Zelda fans" isn't justified imo, 99% of them became fans with the known formula (and maybe haven't even played the NES original)
if this was "the way" it's pretty baffling Nintendo changed it up immediately lol
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11-29-2022, 01:43 AM #31+++ miscin' at work crew +++
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11-29-2022, 01:48 AM #32
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11-29-2022, 01:56 AM #33
Link's Awakening was my first Zelda and I fell in love with that game (srs)
I've played the NES and SNES games only later
but it's weird to assume "die hard Zelda fans" have to prefer the more open world original over literally every next iteration which were more restricted lol
the change of formula in BotW isn't for me brah, and I consider at least 5 Zelda games to be among the GOAT so I call myself a fan+++ miscin' at work crew +++
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11-29-2022, 02:10 AM #34
Link's awakening is a lot like the first NES Zelda although much easier with more guidance (and yes a great game, I replayed the Switch remake not long ago)
But you need to understand, the base formula of Zelda is that of freedom and exploration. The zelda's you like are the easier ones with more hand holding, not saying that's a bad thing per se but it's not what a Zelda game really is, hence Miyamto's quote(s)
If you don't like open world Zelda aka OG Zelda then you're not a real Zelda fan imo.
Maybe give BOTW a second chance and let yourself immerse in the world.
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11-29-2022, 02:17 AM #35
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11-29-2022, 02:26 AM #36
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11-29-2022, 02:30 AM #37
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11-29-2022, 03:55 AM #38
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11-29-2022, 05:21 AM #39
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11-29-2022, 08:48 AM #40
Who cares what the original vision was (whatever that really means given the library of Zelda games), if the game fell flat it fell flat. Give me WindWaker before I beat BoTW again. BoTW fell flat for me in that the combat and story took a backseat. It's all well and good that you can explore the world, but it really kind of pales when the crux of that exploration is to climb some epic mountain and reach the summit just to pull out another deku seed and this is done 100s of times.
It feels hollow, especially when compared to its clone, Immortals: Fenix Rising. Immortals took the BoTW idea and improved upon it (IMO).
BoTW isn't a bad game, but it's definitely understandable that it's not for everyone.***Mariah Carey is my 10/10 Crew***
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11-29-2022, 09:07 AM #41
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11-29-2022, 09:56 AM #42
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11-29-2022, 10:18 AM #43
BOTW was the first new game I played in like 10 years. At first it was really cool, but it got pretty old after about 60 hours. After beating it I went and found the rest of the shrines and then I hated it. I guess it's ok. It would be better if there were less shrines and more dungeons.
RIP snails
See Krackerjacked's sig
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11-29-2022, 10:23 AM #44
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11-29-2022, 10:34 AM #45
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11-29-2022, 10:47 AM #46
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11-29-2022, 10:50 AM #47
The foundation set with A Link to the Past mogs the fuk out of the foundation set in the original NES Zelda.
"Freedom" would be fine and dandy if the map, execution, mechanics, music, voice acting, and everything else wasn't so bland.
BotW looks and sounds like it could be any generic cartoon, and it plays like it could be any generic open worlder with a Zelda coat of paint. (In the same way Hyrule Warriors is just Dynasty Warriors with Zelda paint.) Compare that to Ocarina of Time, which redefined video games and still mogs BotW in most categories despite being decades older.
There's more character and depth packed into just Clocktown in Majora's Mask than most of the BotW map. And they made Majora in like, a year.
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11-29-2022, 12:37 PM #48
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11-29-2022, 12:42 PM #49
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11-29-2022, 01:02 PM #50
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11-29-2022, 01:17 PM #51
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11-29-2022, 01:50 PM #52
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11-29-2022, 08:13 PM #53
It ain't "cope." I'm not saying Breath of the Wild doesn't deserve to exist, but Ocarina of Time is objectively a much better and more innovative / important game by every single metric. Ocarina started entire trends in video games like Z-Targeting, it revolutionized cinematography and storytelling...it changed video games forever and was a leader in the jump from 2D to 3D gaming. There is no comparison between the two. Think of the dungeons of those games, each one could be a self-contained movie or game. Inside a giant tree, a volcano, a giant fish, a creepy forest mansion, a well where they torture people, pyramids, etc.
Breath of the Wild basically hodge-podges a ton of open world tropes under a Zelda coat of paint. Not only that, but the things BotW gets praised for are considered sins in other open world games, it makes no sense. You have to collect 900 seeds? Over 100 copy-pasted mini dungeons with the same exact graphics and aesthetic? weapons break every couple hits? That's bland, holmes. The presentation just doesn't have the richness of older titles. Wide as an ocean, shallow as a puddle.
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11-30-2022, 02:00 AM #54
Lol at you glorifiying a mediocre adventure game like OOT. It was the FIRST 3D zelda game, that's it. People are blinded by nostalgia, OOT is riddled with flaws but that deserves another thread.
And sure BOTW isn't perfect and could be better but it's Nintendo's first try at an actual open world. I loved it personally.
Again sucks for you guys you will be stuck playing old trash like OOT, I'll be enjoying the new Zelda games.
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11-30-2022, 02:45 AM #55
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11-30-2022, 02:50 AM #56
You wot? No the frist Zelda game is and was the blueprint for all other Zelda games, although the first Zelda game was harder because there was less hand holding and more exploration required than the other zelda games.
OOT is baby Zelda. Made for low IQ kiddies and the mass market. Luckily BOTW is less hand holding and gives you freedom to what you want unlike OOT with it's retarded owl pestering you all the time.
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11-30-2022, 03:12 AM #57
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11-30-2022, 03:18 AM #58
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11-30-2022, 06:44 AM #59
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I dunno. I like BotW. I am on my second play-through currently. There are things that I dislike about it; mainly the weapon system. There are things to do in the 'open-world'. I like exploring the map and checking things out. The game does reward you for this. Albeit, the rewards (korok seeds and temples) are not that exciting for most people.
As for story, Zelda games have never been big on telling stories. The Zelda time-line was a mess for a while. Games that tell a great a story are nice, but I don't think that a full-fledged story is necessary here.
To each their own. I can certainly understand why many do not like BotW, but IMO it's a solid game.
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11-30-2022, 07:51 AM #60
The game you enjoy is just open world tropes that were already so dated people trashed entire franchises based on them thrown in a blender with Zelda lore, mediocre music, poor voice acting, annoying mechanics, and 1/4 of the game time spent in menus.
The game I enjoy revolutionized the entire medium in terms of mechanics, story telling, graphics, and more, ushering in an entire new genre and era of video games.
Go deep throat more of your generic "Exploration" game. You're so volatile about a video game you had no hand in making, you're trashing the most widely regarded "GOAT" video game. It's pathetic. VERY fitting username you have, phaginator.
Breath of the Wild is the most "basic b!tch" Zelda game ever made. No personality, no depth, just a wide empty world with copy-pasted enemies. I understand someone liking it if they have absolutely no other obligations in life and want to sink 100 hours into rolling bombs at goblin camps, but don't pretend it's better than even Wind Waker or Twilight Princess. It's generic, bland open world nonsense.
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