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  1. #1
    Registered User 1ntegra's Avatar
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    Naughty dog is too slow

    Naughty dog needs to wake up. The last of us is the only reason to get a PlayStation but the waiting they expect you to do for this series is stupid. 7 years in between part 1 and part 2. Now almost 2 years since Part 2 released and absolutely zero information shared about the standalone multiplayer game. The earliest we can expect the multiplayer to release at this point is next year. Last of us Part 3 will most likely be released between 2028-2030 at this point which means 15+ years between part 1 and part 3. I just hate how secretive and quiet Sony is these days in regards to their PS5 games. They need to start announcing more.
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  2. #2
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    bro its june, if you want to experience the last of us part 3 just hit up your local pride parade, its literally the next logical step in the series
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  3. #3
    Registered Alpha mgftp's Avatar
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    LoL@ trying to rush greatness. I am glad they aren't rushing anything to market and we wend up with crap like Battlefield. Fallout 76, Cyberpunk, etc. I'll wait forever for the quality ND puts out.
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    Registered User ScramFranklin's Avatar
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    ..... AAA game development is often 4-6 years at this point. Exceptions being your Assassins Creeds, Far Cry's, CODs, etc. Which suffer from both franchise fatigue (not in sales, but in lots of gamers minds and reviews) and are just usually not that great.

    And there were only 3 years between TLOU and Uncharted 4. Then 4 years between Uncharted 4 and TLOU2. You really want them to shorten their dev times to like a 2 year cycle? nothanksjeffery
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  5. #5
    straight out da bronx wasp9166's Avatar
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    Tranny transitions take time
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    Registered User JayJ350's Avatar
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    Originally Posted by wasp9166 View Post
    Tranny transitions take time
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  7. #7
    Breaker of Gains JStrez's Avatar
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    With an increase in technology and console power, the longer it will take to develop games. Long gone are the days of copy and pasting the same engine over and over with minor upgrades. By the time Naughty Dog releases Factions Part 2, they'll need to be rebuilding the engine for PS6.
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  8. #8
    Registered User 1ntegra's Avatar
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    lol after two years since Last of us part 2 released they finally showed off one piece of concept art for the multiplayer like a month ago and said more news next year. This game gonna release in 2024-2025 at this rate
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  9. #9
    Registered User ScramFranklin's Avatar
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    Originally Posted by 1ntegra View Post
    lol after two years since Last of us part 2 released they finally showed off one piece of concept art for the multiplayer like a month ago and said more news next year. This game gonna release in 2024-2025 at this rate
    4 years for a new AAA game is not that long in "current year". This is not 1999 where Majoras Mask can be put out less than 2 years after Ocarina of Time launched.

    hell, even devs who used to release games every 2-3 years last gen are now taking more time.
    -Gears 4 to 5 was only Three years of dev time. Whatever the Coalition does next will be Four or even Five years of dev time.
    -Turn10 released a Forza Motorsport every Two years like clockwork. The new one is getting 5.5 Years of dev time...... almost triple
    Last edited by ScramFranklin; 08-15-2022 at 10:09 AM.
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  10. #10
    Registered User WHChampion's Avatar
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    Devs would rather release a low effort remaster than spend the money needed to lower the window between sequels.

    During that WiiU/PS4/X1 generation we didn't get a new GTA or Zelda. Just lol.
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  11. #11
    Registered Alpha mgftp's Avatar
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    This "it's taking too long" thing is so dumb. Same people saying things like that will complain games like BF 2042 and HAlo release in such a chitty state. You can't have it both ways.

    TLoU Factions was an absolutel masterpiece, and to me still the best squad based shooter ever made. If they want to take 10 years to make the sequel perfect and true to what their vision is, fine with me. Rather have the best game whenever it's done then a chitty version quicker. Personally I am not planning to diue anytime soon, so what's the rush?
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  12. #12
    Registered User JayJ350's Avatar
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    Originally Posted by WHChampion View Post
    Devs would rather release a low effort remaster than spend the money needed to lower the window between sequels.

    During that WiiU/PS4/X1 generation we didn't get a new GTA or Zelda. Just lol.
    We didn't even get a proper Gran Turismo game either. GT7 is technically a PS5 launch era game, and it's not even a proper GT game, more like GT Sport 2.
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  13. #13
    Registered User WHChampion's Avatar
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    Originally Posted by mgftp View Post
    This "it's taking too long" thing is so dumb. Same people saying things like that will complain games like BF 2042 and HAlo release in such a chitty state. You can't have it both ways.

    TLoU Factions was an absolutel masterpiece, and to me still the best squad based shooter ever made. If they want to take 10 years to make the sequel perfect and true to what their vision is, fine with me. Rather have the best game whenever it's done then a chitty version quicker. Personally I am not planning to diue anytime soon, so what's the rush?
    Ya what's the rush? I hope TLOU3 gets delayed until at least 2040.










    Lettuce be real, it shouldn't ever take more than 5 years to make a sequel with how much money the industry brings in now. We used to get critically acclaimed sequels 1-3 years later all the time until recently.
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    Registered User 1ntegra's Avatar
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    Originally Posted by WHChampion View Post
    Ya what's the rush? I hope TLOU3 gets delayed until at least 2040.










    Lettuce be real, it shouldn't ever take more than 5 years to make a sequel with how much money the industry brings in now. We used to get critically acclaimed sequels 1-3 years later all the time until recently.
    Last of us part 3 is probably 2028 or later at this point unless it is the next unannounced single player game from Naughty dog. If it is 2028 for example that will be 15 years to have a trilogy of last of us games(2013-2028) and if we're honest 2028 is most likely too soon when talking about Naughty dog. Games are getting too big and taking too long to create now. Had the entire mass effect trilogy in one generation and it was amazing. Now we'd get one mass effect game an entire generation. GTA 6 gonna release in a few years and GTA 7 will probably be 2050 or later now
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  15. #15
    Registered Alpha mgftp's Avatar
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    Originally Posted by WHChampion View Post
    Ya what's the rush? I hope TLOU3 gets delayed until at least 2040.










    Lettuce be real, it shouldn't ever take more than 5 years to make a sequel with how much money the industry brings in now. We used to get critically acclaimed sequels 1-3 years later all the time until recently.
    Yea, because the complexity of games hasn't changed at all over the course of time.
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  16. #16
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    Originally Posted by mgftp View Post
    Yea, because the complexity of games hasn't changed at all over the course of time.
    What's so complex about TLOU2 that it took them 7 years to make it and not even be able to include the multiplayer mode?

    At the time GTA3 was a very complex game but it didn't stop them from making 2 sequels in the next 3 years.
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    Originally Posted by WHChampion View Post
    What's so complex about TLOU2 that it took them 7 years to make it and not even be able to include the multiplayer mode?

    At the time GTA3 was a very complex game but it didn't stop them from making 2 sequels in the next 3 years.
    At the time Pong was a very complex game too. Doesn't really mean anything.
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    Registered Alpha mgftp's Avatar
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    Originally Posted by WHChampion View Post
    What's so complex about TLOU2 that it took them 7 years to make it and not even be able to include the multiplayer mode?

    At the time GTA3 was a very complex game but it didn't stop them from making 2 sequels in the next 3 years.
    LoL, you can't even be serious. IF you are, go ahead an start making videogames, because if you could make GOTY dominating quality games in less time you will make a fortune.
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  19. #19
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    Originally Posted by BearyManilowe View Post
    At the time Pong was a very complex game too. Doesn't really mean anything.
    Originally Posted by mgftp View Post
    LoL, you can't even be serious. IF you are, go ahead an start making videogames, because if you could make GOTY dominating quality games in less time you will make a fortune.
    What's so complex about GTA6 that it's taking 10x the development time as Vice City?

    Actual specific things.





    Be real, it has nothing to do with actual limitations and everything to do with moneymaxxing. The way they used to make money was through new games and new games only. There wasn't easy money through microtransactions or remasters. Its funny how game "complexity" suddenly skyrocketed when microtransactions took off.
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    Originally Posted by mgftp View Post
    LoL@ trying to rush greatness. I am glad they aren't rushing anything to market and we wend up with crap like Battlefield. Fallout 76, Cyberpunk, etc. I'll wait forever for the quality ND puts out.
    Greatness? Half their games are meh though.

    Uncharted 2 was the best Uncharted by miles and they never matched it again. TLOU1 had piss poor gameplay but a fantastic story. TLOU2 was the exact flip of that.

    Everything else? Mediocre and forgettable.
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  21. #21
    Registered Alpha mgftp's Avatar
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    Originally Posted by WHChampion View Post
    What's so complex about GTA6 that it's taking 10x the development time as Vice City?

    Actual specific things.





    Be real, it has nothing to do with actual limitations and everything to do with moneymaxxing. The way they used to make money was through new games and new games only. There wasn't easy money through microtransactions or remasters. Its funny how game "complexity" suddenly skyrocketed when microtransactions took off.
    We were talking about TLOU2, why are you talking about GTA suddenly? LoL

    Originally Posted by AD117 View Post
    Greatness? Half their games are meh though.

    Uncharted 2 was the best Uncharted by miles and they never matched it again. TLOU1 had piss poor gameplay but a fantastic story. TLOU2 was the exact flip of that.

    Everything else? Mediocre and forgettable.
    I mean if that is your opinion fine, but realize that it's one of a minority. Both TLOUs absolutely destroyed ratings/reviews and awards. Uncharted, especially recent ones are almost as loved and dominant. They don't make anything else so I dunno what you mean by "everything else".
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    Originally Posted by WHChampion View Post
    What's so complex about GTA6 that it's taking 10x the development time as Vice City?

    Actual specific things.





    Be real, it has nothing to do with actual limitations and everything to do with moneymaxxing. The way they used to make money was through new games and new games only. There wasn't easy money through microtransactions or remasters. Its funny how game "complexity" suddenly skyrocketed when microtransactions took off.
    think about how much more geometry is in a single character. Now think about how much geometry is in a single scene. And lighting, textures, animations, more characters with lines and writing, etc.

    The world in RDR2 was nuts, it's insane what they created on last gen systems. Games are getting bigger scopes every gen. In GENERAL

    if studios could pump out titles with the same scale and fidelity and quality every two years, they would. Because it'd save dev costs, and more products means more sales potential.
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  23. #23
    Registered User WHChampion's Avatar
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    Originally Posted by mgftp View Post
    We were talking about TLOU2, why are you talking about GTA suddenly? LoL
    Originally Posted by mgftp View Post
    Yea, because the complexity of games hasn't changed at all over the course of time.
    But anyways, what's so complex about a linear singleplayer game like TLOU2 that it took 7 years of development?
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    Originally Posted by WHChampion View Post
    But anyways, what's so complex about a linear singleplayer game like TLOU2 that it took 7 years of development?
    this is not the first time you have been incorrect about dev times.

    TLOU2 was developed in about 4 years. Not 7.
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  25. #25
    Registered User WHChampion's Avatar
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    Originally Posted by ScramFranklin View Post
    think about how much more geometry is in a single character. Now think about how much geometry is in a single scene. And lighting, textures, animations, more characters with lines and writing, etc.

    The world in RDR2 was nuts, it's insane what they created on last gen systems. Games are getting bigger scopes every gen. In GENERAL

    if studios could pump out titles with the same scale and fidelity and quality every two years, they would. Because it'd save dev costs, and more products means more sales potential.
    Think about the scale of games 20 years ago and the technology available at the time as well as 3D games being relatively new and they still were pumping out yearly titles.

    They just don't have the incentive to do it now since they can make more money rereleasing old games or selling overpriced ingame crap.

    If microtransactions and remasters didn't exist, you really think we'd have 5-10 year waits for sequels?

    Originally Posted by ScramFranklin View Post
    this is not the first time you have been incorrect about dev times.

    TLOU2 was developed in about 4 years. Not 7.
    Naughty Dog began development in 2014
    My mistake, it was 6 years for a linear SP game.
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    Originally Posted by WHChampion View Post
    Think about the scale of games 20 years ago and the technology available at the time as well as 3D games being relatively new and they still were pumping out yearly titles.

    They just don't have the incentive to do it now since they can make more money rereleasing old games or selling overpriced ingame crap.

    If microtransactions and remasters didn't exist, you really think we'd have 5-10 year waits for sequels?





    My mistake, it was 6 years for a linear SP game.
    yes because games years ago were much smaller in scope and assets.

    Again, devs wouldnt take 4-5 years to release games if they could release games of the same caliber in just 2 years.

    And to your remaster argument.... it made perfect sense for sony to remaster UC4 and remake TLOU.... being that they were also finally releasing them on PC.


    And Naughty dog was focused on UC4 until it released, they were doing some preproduction on TLOU2 then, but not the full force of their development team.

    What did Sucker Punch do between Second Son and Sushi? Not making tons off microtransactions, not releasing remasters. They were developing Sushi
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    Originally Posted by WHChampion View Post
    But anyways, what's so complex about a linear singleplayer game like TLOU2 that it took 7 years of development?



    It's almost like they didnt release Uncharted 4 and Lost Legacy in between.
    Sig line can't be a novel
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    Originally Posted by bongowongo View Post
    It's almost like they didnt release Uncharted 4 and Lost Legacy in between.
    that doesnt count bro because naughty dog was starting dev on TLOU2 before then, just pretend UC4 doesnt exist or wasnt a big undertaking.
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  29. #29
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    Naughty Dog took 1-2 years between new releases for basically their entire existence until 2013.

    Guess they weren't constantly pulling people off of making new games to remaster everything. That can't be a reason the dev time has doubled.
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    Originally Posted by WHChampion View Post
    Naughty Dog took 1-2 years between new releases for basically their entire existence until 2013.

    Guess they weren't constantly pulling people off of making new games to remaster everything. That can't be a reason the dev time has doubled.
    so the dev time between UC4 and TLOU2 was because of........ remasters?

    and yea, like every dev took 2-3 years between AAA releases in that gen. That's how you get the assembly line AC's and FC's after a while.
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