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Cyberpunk 2077 Delayed To December
https://kotaku.com/cyberpunk-2077-de...ber-1845495892
In 4 cope:
-It gives them more time to polish the game
-It means less crunch for devs
-Anyone who expects them to stick to a schedule is a retard
-It's not a bug it's a feature
[Img]https://i.kym-cdn.com/photos/images/********/001/925/663/a7f.jpg[/img]
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10-28-2020, 07:27 AM #1
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Who had "Moar CD Projekt Red Delays" for 2020?
Last edited by LtGoose; 10-28-2020 at 07:57 AM.
Disclaimer: All posts made by [LtGoose] are works of satire. By reading this you agree to absolve the author of any and all liability.
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10-28-2020, 07:30 AM #2
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10-28-2020, 07:47 AM #3
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10-28-2020, 07:49 AM #4
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10-28-2020, 07:55 AM #5
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10-28-2020, 08:10 AM #6
This.
For me it just means I'm more likely to have my dream gaming PC build before release date. November 17th was a bit too close (want a RTX 3080 and a r9 5950x, the latter comes out in Nov 5th lol).
CD is feeling the weight of the hype for the game, and simultaneously they're feeling the weight of the upset customers.
I'm unhappy about it myself to a degree, but I'm not "Star Citizen Level Unhappy" if you know'm saying.
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10-28-2020, 08:13 AM #7
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10-28-2020, 08:58 AM #8
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10-28-2020, 09:06 AM #9
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10-28-2020, 10:30 AM #10
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When they delayed it the last time I posted in the CP2077 thread saying that I doubt the game will even come out this year and all of the virgin fan boys attacked me saying I was insane and I'm just a hater for thinking it'd be delayed again.
I've been pumped for CP2077 since it was first announced, I'm a life long lover of the cyber punk genre, but I'm also someone with limited patience and when something I'm looking forward to takes an insane amount of time to materialize and gets delayed over and over and over my patience wares thin and my interest starts to wane.
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10-28-2020, 10:30 AM #11
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10-28-2020, 11:01 AM #12
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10-28-2020, 11:50 PM #13
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10-29-2020, 12:14 AM #14
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10-29-2020, 12:58 AM #15
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10-29-2020, 02:10 AM #16
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10-29-2020, 07:54 AM #17
- Join Date: Apr 2010
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Fukkin called it that the current generation consoles screw everything up.
Teleconference on Cyberpunk 2077’s release date postponement transcript
We underestimated the time required for the very final processes. The game is ready for the PC and
runs great on the next-gen consoles, and could be shipped on the scheduled date on those platforms.
However, even though the game has been certified on the current gens by both Sony and Microsoft,
some very final optimization processes for such a massive and complex game require a bit of additional
time. Moreover, while we are releasing on the PC and two console brands, we are, in fact, preparing
and testing nine distinct versions of the game, for the following platforms:
PC
Xbox One
Xbox One X
PS4
PS4 Pro
compatible releases on Xbox Series S and Series X
PS5 compatible release
...and StadiaQ1:Good evening. I’ve got 3 questions. My first one – going back to what you said in the middle of
June when you last delayed the game – I think you specifically ruled out delaying it again beyond
November 19. My question is – why is it different this time; why you’re confident that you can get this
game out on December 10...
AK: Thank you for your questions. Starting with the first one – we are in a very different situation now;
as I’ve said, we have the game ready on the PC and it plays great on both next-gen consoles. We’re
finalizing the process on the current gen. To be honest, releasing on the 19th was possible as well, but
we believe that having these extra three weeks will enable us to get more things ready to our
satisfaction. But we’re talking only about technical things at the very final stage..
I was never planning on buying the game right out the gate either way, but my criticism towards specifically CDProjektRed in this circumstance, and more broadly towards many other publishers/developers is that it is October, two thousand, twenty.
The original Xbone and PS4 both came out in November 2013. They were 0 days old when they were already outdated.
People have had the better part of a decade - over seven years - to unfukk themselves and save up for an inevitable new console.
CDPR has had up until July of this year to decided on not offering preorders for the current gen systems, or putting some kind of huge caveat warning that the game was meant for the PS5, XSX, and PC.
Although delays like in this case are probably for the better so as to ensure an even more polished product (on the platforms that actually matter), I also have to think that had they not had to design around seven year old mobile processors in the first place, then they probably would have alleviated a lot of their own woes, while ultimately having a much better product with fewer sacrifices made in the name of some unrealistic semblance of "parity."I will stand firm, I refuse to kneel - The fury in me is divine
My dark grave awaits, my fate is revealed - But I'm not afraid to die
If you have any problems or need advice, feel free to ask
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10-29-2020, 08:05 AM #18
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10-29-2020, 08:22 AM #19
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10-29-2020, 08:27 AM #20
Now that's the real question
Release it for whatever works then release it for what doesn't at a later date.
Hell, they released the witcher 3 for the SWITCH like 10 years after the original release. So release for PC/ps5/new xbox at launch then release for ps4/xbox like a month or two laterMS, Computer Science
Feel free to PM me CS questions
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10-29-2020, 08:37 AM #21
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10-29-2020, 08:51 AM #22
I mean I'd love if this happened because just lol @ console peasants, but there's just no way it ever does.
From a financial and business perspective, Sony/Microsoft/Google are going to want what makes them the most money, and that is releasing the most hyped game of this generation to their majority market share. The majority market share is old gen consoles (and Google probably threw a boatload of money to get it released on stadia alongside old gen consoles). I'd put money that CDPR is still under contract to release it to old gen first (and stadia, but seriously **** stadia). My guess is that Sony/Microsoft approached CDPR and said that if you can get it working for new gen release, we'd love that, but don't worry about it if not.
Nintendo has never cared about games outside their IP. They know their audience didn't buy a switch to play CP2077.FL IS THE GOAT STATE CREW
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10-29-2020, 08:53 AM #23
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10-29-2020, 09:38 AM #24
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10-30-2020, 03:09 AM #25
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The only reasonable excuse I've heard is that they are contractually obligated to a simultaneous release, but nothing in that transcript screams, "We have to release the chitty versions at the same time as everything else."
CDPR is certainly not worried about people canceling, for instance:
"N: ...
I’m just going to talk about refunds (Q2: I mean for people who have decided that
December 10 is too long and they can’t stand to wait another three weeks. You can tell I’m not
convinced it’s a big problem, but tell me.) –Well, we don’t think it is, to be perfectly honest; we think
people will wait for the game. We see people are excited; I can’t imagine huge masses of people
cancelling their preorders and collecting their money back. Whether someone’s gonna do it? Well, of
course, whenever there is an event like that there’s always someone who’s frustrated and cancels their
preorder. Sometimes these people do come back; sometimes they don’t. Of course we’re going to do
everything we can by coming up with materials, previews and so on to convince these people to come
back if this is the case – but we don’t see that as a mass problem."
Q6: Yes, in the context of what you said about the challenge of launching on 9 platforms at the same
time, could you explain the decision to proceed with the Stadia launch a bit earlier? Why not postpone
it until after the launch of the other versions to alleviate the strain on Q&A and engineering teams?
MN: I understand. Stadia doesn’t really affect the complexity of the issues. The things we’re fixing in
terms of performance are on a higher layer than Stadia. Stadia is kind of a PC build which, as Adam
mentioned at the very beginning, is pretty much ready; so – it really doesn’t pile up. This is why we’ve
been able to move it to coincide with the PC release, but the polish is needed to fix all the bugs and
quality issues that we’re still facing, and we see that we can’t fix them by the 19th – that’s the only
reason we’re moving the date to December 10.
That's how I see it as well on the business end in terms of core market sales, although we can only guess if there really is a contract looming around the last gen versions.
According to the quote above from the meeting, even the Stadia version isn't holding them back, so my money is on the last gen consoles proving to be a real bear to work around.
Again I have to say CDPR kind of made their own mess here because surely after all this time in development they could have already seen how their aspirations clashed with what the last gen systems could realistically handle, and during that time they could have included some ass-covering provisions in any agreements with Microsoft and Sony.
Another side of the whole situation now that I think about it more is both Microsoft and Sony were riding pretty heavily on the Cyberpunk 2077 hype for their next gen console launch. The importance of last gen sales figures cannot be understated, but at the same time, the last thing they want is to shove a loss leader out with even fewer guaranteed software sales because they absolutely, unwaveringly insisted that CDPR prioritize the expired Lunchables sitting in the clearance section over their fresh filet mignons.
And now I would place the likelihood of a major technical showcase like Cyberpunk 2077 being downgraded in ways that are sadly going to compromise everybody's experience now because there is just no bloody way they can miraculously scale a massive, highly complex, open-world RPG equally across the last gen's/decade's poverty CPUs to the best hardware on the market now.
This is what "Good Guy CDPR!" gets you, I guess.
Like I said earlier, last gen'ers had over seven years to figure out how to spend.... about the exact same amount as they already spent on their current systems for a proper upgrade, so that's their problem at this point. Games were being cut back within the same year those things were launched, and these new consoles cost less than a damn phone for crying out loud.I will stand firm, I refuse to kneel - The fury in me is divine
My dark grave awaits, my fate is revealed - But I'm not afraid to die
If you have any problems or need advice, feel free to ask
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10-30-2020, 07:11 AM #26
Lol @ expired lunchables image.
But you nailed my thoughts exactly. This is CDPR's mess, and it could have been avoided with a bit better foresight. My take is that this is CDPR's inexperience as a AAA game developer showing through. Their only major release to date was Witcher 3, and the level of hype for this game is in an entirely different stratosphere compared to W3. I think it's clear that CDPR is trying to deliver the absolute best game they can deliver at launch, and they seem like a company that really cares about initial reception to their game.
I don't mind another 3 week delay, and I don't see it as being the end of the world like some are saying. If we do get yet ANOTHER delay, then I think we have legitimate cause for concern.FL IS THE GOAT STATE CREW
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10-30-2020, 07:45 AM #27
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10-30-2020, 10:27 AM #28
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