Got 2nd on a solo Juggernaut Royale, FUKK.
Circle ended at the tower near Hills, and for some reason the Juggernaut chases me from miles away when there's 2 guys shooting him in the back. had like 12 kills too.
|
-
10-27-2020, 02:32 PM #571
- Join Date: Apr 2012
- Location: Sacramento, California, United States
- Posts: 37,282
- Rep Power: 272514
ωσяℓ∂ тяανєℓєя ȼяєω
Pre-Med crew
★ NUFC ☆
₪ DEFQON.1 AUSTRALIA 2016 ₪
177 lbs | O: 165 /// B: 275 /// S: 335 /// D: 390
-
10-27-2020, 03:25 PM #572
-
-
10-27-2020, 03:32 PM #573
- Join Date: Apr 2012
- Location: Sacramento, California, United States
- Posts: 37,282
- Rep Power: 272514
I figured out the way to enjoy solos. Avoid entering looted buildings, stay near the rim of the circles, and start lighting up people in the last 3 circles. Best way to avoid campers without getting a lame 1 kill victory.
But that was Juggernaut solos. Normal BR is probably still an unavoidable campfest.ωσяℓ∂ тяανєℓєя ȼяєω
Pre-Med crew
★ NUFC ☆
₪ DEFQON.1 AUSTRALIA 2016 ₪
177 lbs | O: 165 /// B: 275 /// S: 335 /// D: 390
-
10-29-2020, 10:58 AM #574
- Join Date: Sep 2011
- Location: British Columbia, Canada
- Posts: 8,879
- Rep Power: 85758
Having Juggernauts in normal WZ is the dumbest thing ever...
I got a 2nd place finish last night because it came down to me and a dude in a juggernaut suit, and how the fuark can you win that 1v1? I called in a cluster strike on him, I hit him with a thermite nade, I unloaded 200 rounds into him and nah doesn't make a dent.
-
10-29-2020, 11:59 AM #575
- Join Date: Apr 2012
- Location: Sacramento, California, United States
- Posts: 37,282
- Rep Power: 272514
Yeah if it's down to 3 or so guys, whoever in the Juggernaut pretty much wins. Unless someone is loaded with lethal equipment+killstreaks+launchers and has a high position. I had a javelin and I couldn't lock on while getting attacked by the jugg.
I guess that's the point. You get in these hilarious situations where if they're smart, the last handful of guys will team up against the juggernaut, then immediately attack each other to get it (i think? dunno when it respawns). Of course it usually ends with people getting tunneled by the juggernaut and running away like ants.ωσяℓ∂ тяανєℓєя ȼяєω
Pre-Med crew
★ NUFC ☆
₪ DEFQON.1 AUSTRALIA 2016 ₪
177 lbs | O: 165 /// B: 275 /// S: 335 /// D: 390
-
10-29-2020, 03:38 PM #576
-
-
10-30-2020, 12:43 AM #577
-
10-30-2020, 02:52 AM #578
-
10-30-2020, 11:30 AM #579
- Join Date: Apr 2012
- Location: Sacramento, California, United States
- Posts: 37,282
- Rep Power: 272514
Looks like the Jak-12 got nerfed. First time I used that thing in game I just laughed at how ridiculous it was.
SPR still needs an ADS Nerf
Plus the blueprint is ugly, lmao. It was just a time sink but I did it too.
Come to think of it, dropping into Superstore and Dam so much gave me alot of practice for crowded drop zones.ωσяℓ∂ тяανєℓєя ȼяєω
Pre-Med crew
★ NUFC ☆
₪ DEFQON.1 AUSTRALIA 2016 ₪
177 lbs | O: 165 /// B: 275 /// S: 335 /// D: 390
-
10-30-2020, 11:32 AM #580
- Join Date: Sep 2011
- Location: British Columbia, Canada
- Posts: 8,879
- Rep Power: 85758
Shoot the Ship is back for the weekend in both normal and HC mode, perfect time for anyone farming plat/damascus camo.
I don't understand why Shoot the Ship isn't just a permanent mode, they're the two best MP maps, and it's the most fun I've ever had in MP, but for some reason IW hates it and only brings Shipment back every few months.
-
-
10-30-2020, 11:36 AM #581
- Join Date: Apr 2012
- Location: Sacramento, California, United States
- Posts: 37,282
- Rep Power: 272514
Shoot the Ship helps you speed level. From a gamer perspective it would trivialize alot of challenges and from the dev perspective, it would probably mean less time played+less coin purchases+less tier skips, etc.
In a single hardcore shipment game, I can advance towards an obsidian skin on like 4-5 different guns. Normal maps is 2 tops. I'm 130/200 on my M13ωσяℓ∂ тяανєℓєя ȼяєω
Pre-Med crew
★ NUFC ☆
₪ DEFQON.1 AUSTRALIA 2016 ₪
177 lbs | O: 165 /// B: 275 /// S: 335 /// D: 390
-
10-31-2020, 11:45 AM #582
i won a solo game few nights ago against a juggernaut while using the riot shield. had about 20k on me stayed in the gas at a vendor and bought 2 clusters and a gas mask after using an airstrike on him. the circle shifted towards me and i stuck him with a termite after gassing him as he moved towards me. game over
but i agree that **** should be removed at the very least from solos and duos
-
10-31-2020, 01:48 PM #583
They take it out when they introduce new guns at season start. Forces people to use double xp tokens and such to level the new guns. Shipment + 2xp = one or two rounds and you're done leveling for attachments. Its a way to force people into mp with new maps and stuff. Same with battle pass. It would be so fast if shipment was always there.
Sometimes I park in handicap spaces, while handicap people make handicap faces
-
10-31-2020, 04:08 PM #584
-
-
11-01-2020, 09:59 AM #585
-
11-04-2020, 10:27 PM #586
Played and won against two hackers in Warzone the other day
One hacker dropped super store, got the most wanted and started wrecking my teammates. They broke his shield, the second he popped the corner and started shooting me. I already had my M91 pointed at his head and downed him before he killed me. Rage left the game immediately
Second hacker my team somehow managed to kill him, and his death chat was that he was gonna come back and kill us all. Comes back from gulag and my teammates all get wrecked by him but manage to break his shield. I tried to finish him off but he killed me too quick. Name was Lolibear.
Got obsidian PKM and to me its better than Kilo and M13. I outperform dudes with 3+ KDs consistently with it. The downside is reload speed and that the bullet velocity is a bit slow, so you have to lead your shots at range but I dont have an issue with that. Thing has crazy damage at range
-
11-04-2020, 11:09 PM #587
Totally agree on the PKM, it's a great weapon, especially with something like the mp7 as secondary for CQB.
I'm currently using off meta weapons, just got done levelling up the SA-87 which is again decent when paired with an SMG. Downs players quick if you can hit your shots, especially when mounted. Mobility and reload times make up for the smaller mag.
Currently playing 24/7 Shipment HC to level up the Fal.
-
11-05-2020, 12:00 AM #588
- Join Date: Apr 2012
- Location: Sacramento, California, United States
- Posts: 37,282
- Rep Power: 272514
-
-
11-05-2020, 12:23 AM #589
-
11-05-2020, 12:54 AM #590
-
11-05-2020, 01:56 AM #591
-
11-05-2020, 05:17 AM #592
-
-
11-05-2020, 04:33 PM #593
-
11-05-2020, 04:49 PM #594
For me it’s two things.
1) Recoil pattern. Kilo just is easier for me.
2) Max recoil. Kilo is one of the only guns that recoils for a short period of time and then almost immediately stops. All the others just keep rising as long as you shoot. Kilo you can endlessly keep spraying and it doesn’t move anymore after that.... which... well... sometimes I need. Lol.Everything depends upon execution; having just a vision is no solution.
Performance and performance alone dictates the predator in any food chain.
-
11-05-2020, 06:25 PM #595
-
11-05-2020, 07:52 PM #596
-
-
11-06-2020, 08:16 AM #597
-
11-06-2020, 09:04 AM #598
-
11-06-2020, 09:26 AM #599
-
11-06-2020, 10:51 AM #600
- Join Date: Sep 2011
- Location: British Columbia, Canada
- Posts: 8,879
- Rep Power: 85758
I have two different AMAX builds that I switch between, it really depends on my mood for that game.
I run a close/medium range AMAX that I combine with the SP-R 208, I'm loving this combination right now.
Then I have a long range AMAX that I combine with an MP5.
The difference in those AMAX builds is on the close/med range one I use a combat holo sight and commando foregrip, whereas the long range AMAX I run a VLK optic and a Ranger foregrip. The Monolithic suppressor, Zodiac barrel, and 45 round mag stays the same for both.
Bookmarks