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  1. #31
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    Originally Posted by mgftp View Post
    Who gave it game of the year?
    https://nintendosoup.com/the-legend-...e-year-awards/



    Originally Posted by mgftp View Post

    Also if I wasn't clear enough, I didn't say it's a bad game, just not a game that will appeal and live up to the hype for most adult gamers.

    what evidence do you have to support that claim? this game is loved by gamers of all ages, you're the outlier
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  2. #32
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    Originally Posted by Podunks View Post
    None taken, but I disagree completely, and think that Horizon ZD, Prey, Divinity Original Sins 2, and Hellblade Senuas Sacrifice were all significantly better RPGs that were released the same year.
    So I didnt like Horizon ZD. Great graphics, but incredibly repetitive cookie cutter open world gameplay and bad story. Does that mean it's a bad game? No, clearly most people like it. Just wasnt for me.

    Originally Posted by Podunks View Post
    Bro... I'd consider your opinion valid, but you think collecting 900 hidden nuts counts as good gaming content.


    I put in 80 hours and didnt do any nut collecting
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  3. #33
    Smile Motherfcuker! Bracket199's Avatar
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    People will say Zelda BOTW was game of the year because it's a Nintendo nostalgic classic. The game is far from perfect.

    If you enjoy open-world concept, then BOTW is a great game with added elements of the Zelda franchise. But it didn't live up to a traditional Zelda game.

    brb everything breaks. Have to get Master Sword to have something of substance
    brb getting two-shotted by things.
    brb no actual story line other than finding all these shrines
    brb the actual dungeons great, but extremely short

    They had a great amount of open world when they released Zelda Wind Waker, which still gives you the element of exploration, but doesn't completely absolve you from actually progressing in the storyline.

    I hope they go back to their original idea of Zelda. Their greatest games always had the dark/gritty aspect. Ocarina of Time, Majora's Mask, and Twilight Princess always made the world a dystopia, which is what Zelda should be.

    Too many man adults will latch on to Nintendo Switch and always give their games solid reviews. Was disappointed with the releases on this console.

    Odyssey was a more fun game than BOTW. Let that sink in...
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  4. #34
    Registered Alpha mgftp's Avatar
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    Originally Posted by BigBallsMcgee View Post
    https://nintendosoup.com/the-legend-...e-year-awards/






    what evidence do you have to support that claim? this game is loved by gamers of all ages, you're the outlier
    No it's not. Take BoTW and TLoU, the age base for people who love TLoU will be much older.
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  5. #35
    Registered User BigBallsMcgee's Avatar
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    Originally Posted by Bracket199 View Post
    People will say Zelda BOTW was game of the year because it's a Nintendo nostalgic classic. The game is far from perfect.

    If you enjoy open-world concept, then BOTW is a great game with added elements of the Zelda franchise. But it didn't live up to a traditional Zelda game.
    What game is perfect? Name any game and I can bitch and moan about it's flaws. The question is what do games do well and how do they do it. BOTW is the best example of an open world I've seen. You had to actually explore and discover for yourself, without just following dots on maps that tell you something's there all the time. No other game has done it so well IMO.

    And for the last time, BOTW was a deliberate move away from traditional Zelda, because people complained they wanted something new instead of the same formula. Nintendo delivered that in a great way, but not everyone is happy which is normal.
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  6. #36
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    Originally Posted by BigBallsMcgee View Post
    What game is perfect? Name any game and I can bitch and moan about it's flaws. The question is what do games do well and how do they do it. BOTW is the best example of an open world I've seen. You had to actually explore and discover for yourself, without just following dots on maps that tell you something's there all the time. No other game has done it so well IMO.

    And for the last time, BOTW was a deliberate move away from traditional Zelda, because people complained they wanted something new instead of the same formula. Nintendo delivered that in a great way, but not everyone is happy which is normal.
    Your bolded is why Zelda should stick with their traditional concept of adventure, with a slight amount of exploration. I still consider OOT and Majora's Masks perfect game. Plenty of exploring, with a strong storyline to keep you in check. I would put Twilight Princess up there, but many people wouldn't agree.

    I never recall people mentioning they want an open world concept Zelda game. I think this was a move for Nintendo to take 1 franchise to compete with the console competitors. You have games like Witcher, GTA, RDR that get all the praise from their design. Zelda tried and did a poor construct of it. The manchildren will praise the game even if it was boring, because it's Nintendo.

    I want a video game that has direction, which is what I do with my free time. Open world video games tend to have people with too much time on their hands.
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  7. #37
    Registered User Max1mu5's Avatar
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    Originally Posted by CHARBACK View Post
    Lol at liking the Witcher.
    inb4 you admit to liking Fallout 76

    Originally Posted by BigBallsMcgee View Post
    https://nintendosoup.com/the-legend-...e-year-awards/






    what evidence do you have to support that claim? this game is loved by gamers of all ages, you're the outlier
    A nintendo publication awarding a nintendo game, game of the year....

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  8. #38
    Registered User BigBallsMcgee's Avatar
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    Originally Posted by Max1mu5 View Post
    inb4 you admit to liking Fallout 76



    A nintendo publication awarding a nintendo game, game of the year....

    Read the link, it's a list of the 200 goty awards awarded to botw by all types of sites and critics, including the official game awards
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  9. #39
    Registered User CHARBACK's Avatar
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    Originally Posted by BigBallsMcgee View Post
    Read the link, it's a list of the 200 goty awards awarded to botw by all types of sites and critics, including the official game awards
    The ratings and awards come from rampant fanboyism, social pressure and or the companies buying out reviewers. Can’t trust that fake news.

    Horizon zero dawn = true goty 2017
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  10. #40
    Registered User BigBallsMcgee's Avatar
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    Originally Posted by CHARBACK View Post
    The ratings and awards come from rampant fanboyism, social pressure and or the companies buying out reviewers. Can’t trust that fake news.

    Horizon zero dawn = true goty 2017
    So you never agree with any awards? Lol whatever.
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  11. #41
    Registered User BigBallsMcgee's Avatar
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    Originally Posted by mgftp View Post
    No it's not. Take BoTW and TLoU, the age base for people who love TLoU will be much older.
    Saying it doesnt make it true, where is your evidence for the claim
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  12. #42
    Registered Alpha mgftp's Avatar
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    Originally Posted by CHARBACK View Post
    The ratings and awards come from rampant fanboyism, social pressure and or the companies buying out reviewers. Can’t trust that fake news.

    Horizon zero dawn = true goty 2017
    Wait, there are people that game BoTW GOTY over HZD?



    Didn't put together they were both 2017 when he posted his link. Just LoL
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  13. #43
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    Originally Posted by mgftp View Post
    Wait, there are people that game BoTW GOTY over HZD?
    Like almost everyone did. Outside of great graphics HZD did nothing special whereas botw innovated on open world game design
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  14. #44
    Smile Motherfcuker! Bracket199's Avatar
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    Originally Posted by BigBallsMcgee View Post
    Like almost everyone did. Outside of great graphics HZD did nothing special whereas botw innovated on open world game design
    I would even argue that GTA innovated the open world game design. The game was massive.

    Zelda took on the open world concept because they saw the success that every other video game company designed on theirs - but made it flashy because of "Zelda".

    That game has no replay-value even if/when I beat the game. I've actually completed GTA V three times because I enjoyed it so much.
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  15. #45
    Registered Alpha mgftp's Avatar
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    Originally Posted by BigBallsMcgee View Post
    Like almost everyone did. Outside of great graphics HZD did nothing special whereas botw innovated on open world game design
    But who was gameplay?
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    Hey boyos, I've read every single reply, thanks for the feedback.

    It definitely feels like a solid and quality game, but it's just lacking a bit. Exploration is great but so many other games do it better. To just have static ruins + identical shrines, towers and stables makes for a slightly bland world. Climbing of course is also tedious. Different climate areas is interesting but it's one of few interesting things.

    Some of the scenery is the most beautiful I've seen of any game, so it's a shame in that regard. Had there been a stronger story, distinct dungeon design, and more character to the world, I could have seen this being better than OoT.
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    Originally Posted by BigBallsMcgee View Post
    Read the link, it's a list of the 200 goty awards awarded to botw by all types of sites and critics, including the official game awards
    The thing is here you are trying to argue something subjective as if it were objective.

    e.g my GOTY for 2017 was either Divinity Original Sin II or Nier Automata, both of those story wise take a narrative dump on BOTW and have far more innovative gameplay.
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    Personally, I think you guys are missing the point of BOTW. You guys are complaining about the lack of sidequests (citing korok seeds and shrines) and the lack of rewards/loot (usually some breakable weapon), but thats far from the only content the game has to offer. BOTW is about the experience (no ****gy hipster). Doing chit seal sledding through desert ruins while in combat with a giant sand creature, or fighting a giant cyclops to gain passage over a bridge it guards, or paragliding through the snowy mountains in pursuit of a corrupted mythical sky serpent, or being marooned on an island filled with hostile creatures with no items/weapons or means of return without figuring out the islands secrets, or stumbling into a giant concrete maze and trying to find your way to the center in search of treasure, or spending 20 minutes figuring out how to scale a mountain that is rumored to have some kind of legendary beast that's been terrorizing climbers living at the peak. Stuff like that is dotted through every region of the map. Those are the true side quests, not korok seeds. There is no hand holding to find them. No marker on your minimap, or entry in your journal. You just stumble onto it while exploring which makes it completely missable. There's also no reward for completing these more often than not (outside of a weapon or item), which makes exploration more about the experience/memory than the reward.

    Open world games have long since burned me out. I usually go out of my way to avoid them these days. Too time consuming, and usually they consist of doing the same thing over and over (if I have to do one more escort or tailing mission in GTA, Assassin's Creed, or Red Dead, I'm going to chit myself). IMO BOTW has one of the best open world designs I've ever come across in a game. The environmental design doesn't just serve as a setting. It compliments the gameplay. Everything was crafted with purpose, and nothing is unsolvable. Its high ratings are well earned.

    Originally Posted by Podunks View Post
    Forced myself to put in 20 hours to see if the hype was legit... Was sorely disappointed.


    World feels empty/dead
    Story is extremely lackluster/non-existent
    Enemies can be interesting, but overall were boring
    Brb everything breaks constantly

    I think I did 3 divine beasts, TONs of shrines, etc. I'd give it a 6/10 at best, and think the open world aspect was a huge mistake.
    Three divine beasts and tons of shrines in 20 hrs? It sounds like you missed a ton of the content and just beelined towards the main markers man. Playing the game like that would make it beyond boring and repetitive. You have to put in the time with BOTW to explore (there's tons of other content to break up the shrines and dungeons). Otherwise you do yourself and the game disservice.

    EDIT: Though I will agree that the story and they way it's related (most of the story is already loooong done and you're just playing through the ending) were disappointing. I can understand the brah that said BOTW has the problem that everything is too open ended. If they had a reason for doing all the random stuff I listed above and you were directed there as a story point, I think that would have been better (all that chit was better than most of the main story quests in other games). Instead, they made the entire game about exploration. IMO the stories and dungeons are second to that.
    Last edited by AD117; 02-12-2019 at 03:02 PM.
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    Originally Posted by Max1mu5 View Post
    The thing is here you are trying to argue something subjective as if it were objective.

    e.g my GOTY for 2017 was either Divinity Original Sin II or Nier Automata, both of those story wise take a narrative dump on BOTW and have far more innovative gameplay.
    Thats fine, but when there's more than 150 critics and websites that picked Zelda as goty over the games you chose, it lends credibility to my opinion that the game is special
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    Originally Posted by mgftp View Post
    But who was gameplay?
    horizons gameplay was repetitive af. either you chase a trail and fight a group of bandits or chase a trail and fight a group of machines over and over again. Main quest or side missions thats all you did at the end of the day
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    Originally Posted by BigBallsMcgee View Post
    horizons gameplay was repetitive af. either you chase a trail and fight a group of bandits or chase a trail and fight a group of machines over and over again. Main quest or side missions thats all you did at the end of the day
    Can't take you seriously after reading that. Did you finish the game even? Did you play on Ultra Hard? ... I doubt the answer to both of those are yes based upon what I just read.
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    Originally Posted by mgftp View Post
    Can't take you seriously after reading that. Did you finish the game even? Did you play on Ultra Hard? ... I doubt the answer to both of those are yes based upon what I just read.
    Yes I finished the game and no I dont play on ultra hard.

    What did I say that was false?
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    Originally Posted by BigBallsMcgee View Post
    Yes I finished the game and no I dont play on ultra hard.

    What did I say that was false?
    There are what a dozen or two dozen different machines? Some which the battles are pretty challenging and complex, on Ultra hard anyway. I'll admit the story and world was lackluster (like any open world game) but the gameplay was some of the best combat I've ever played so I just can't comprehend how someone could say that.
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    Originally Posted by mgftp View Post
    There are what a dozen or two dozen different machines? Some which the battles are pretty challenging and complex, on Ultra hard anyway. I'll admit the story and world was lackluster (like any open world game) but the gameplay was some of the best combat I've ever played so I just can't comprehend how someone could say that.
    I didnt say that wasnt true. I said it was repetitive. good combat can be repetitive if thats all you do. Yes the machines added some variety to it, but constantly following a trail and killing bandits in a camp or getting jump by a group of robots over and over again was all it was really.

    I've seen open world games done well. BOTW did it well and differently from most other games. There was a good article about this back when the games came out that compared BOTW to Horizon in this way I'll try to find it


    edit: https://www.theverge.com/2017/3/17/1...h-future-games
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    Originally Posted by BigBallsMcgee View Post
    I didnt say that wasnt true. I said it was repetitive. good combat can be repetitive if thats all you do. Yes the machines added some variety to it, but constantly following a trail and killing bandits in a camp or getting jump by a group of robots over and over again was all it was really.
    I mean you are focusing on bandit camps? They were nothing but silly side missions, I barely even remember them. The meat of the game and where the gameplay shined were the major battles, the thunderjaws, those flying things, big bear things, tiger things, etc, etc, and I can't remember the names obviously (LoL) but the complexity of their size, weak points, and how different types of attacks effected each part of each machine differently, their attacks, and just how smooth the gameplay was was all incredibly well done. Mix in the best graphics I have seen on console to this day and wow what an experience. I can see how you might not have appreciated it as much just strolling through normal difficulty like a pleb but hard for me to comprehend not recognizing the greatness in it at all. Then again, at the end of the day, video games, like any for of media can come down to personal preference and taste I guess.
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    Originally Posted by mgftp View Post
    I mean you are focusing on bandit camps? They were nothing but silly side missions, I barely even remember them. The meat of the game and where the gameplay shined were the major battles, the thunderjaws, those flying things, big bear things, tiger things, etc, etc, and I can't remember the names obviously (LoL) but the complexity of their size, weak points, and how different types of attacks effected each part of each machine differently, their attacks, and just how smooth the gameplay was was all incredibly well done. Mix in the best graphics I have seen on console to this day and wow what an experience. I can see how you might not have appreciated it as much just strolling through normal difficulty like a pleb but hard for me to comprehend not recognizing the greatness in it at all. Then again, at the end of the day, video games, like any for of media can come down to personal preference and taste I guess.

    dude the bandits and camps were like half of the story missions and side missions, and killing machines were the other half.

    It wasnt a bad game, I liked it but it was nothing special to me just a solid game
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    Originally Posted by BigBallsMcgee View Post
    dude the bandits and camps were like half of the story missions and side missions, and killing machines were the other half.

    It wasnt a bad game, I liked it but it was nothing special to me just a solid game
    I definitely don't remember the experience like that.
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    Originally Posted by mgftp View Post
    I definitely don't remember the experience like that.
    Did you do the side missions?
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    Originally Posted by BigBallsMcgee View Post
    Thats fine, but when there's more than 150 critics and websites that picked Zelda as goty over the games you chose, it lends credibility to my opinion that the game is special
    Those are also just subjective opinions, also gaming journalism is a complete joke so please never reference them or their opinions.
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    Originally Posted by BigBallsMcgee View Post
    Did you do the side missions?
    I assume so, I 100% completed the game. I remember spending most of my time in the various training grounds going for highest rank and the big battles with the boss machines. Maybe there is a difference in our approaches to the game but the difficulty probably influenced the difference in experience.
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