mate whatever clan you are in, i guarantee you will not have a shot
Unless you are ITD (inthedark)
We had our opponent paying ITD members to hit bases for them...
Anyways, our streak is up against a 21 win streak new formed clan that has never lost...lets see how it goes
(P.S we do level 50 wars, where about 30-35 us are maxed TH11)
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08-18-2017, 07:37 PM #2491
- Join Date: Jun 2012
- Location: Enid, Oklahoma, United States
- Posts: 4,138
- Rep Power: 12695
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08-20-2017, 03:49 PM #2492
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08-25-2017, 01:56 PM #2493
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08-25-2017, 02:33 PM #2494
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09-19-2017, 01:45 PM #2495
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09-20-2017, 08:03 AM #2496
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09-20-2017, 08:10 AM #2497
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09-20-2017, 09:12 AM #2498
When you think about how long it takes total to go from max 9 to max 10, 3 months really isn't much of anything. Yes I'd say about 3 months if I was active often enough. I will probably take a little longer because I am in a busy time for my job. I will probably not bother doing all of my walls if I max my heros and infernos before then. I do have a few de spells and a couple elixer troops to upgrade in the lab too, although if I remember right its just barbs, goblins, and dragons
*Only drive manual crew*
*craft beer crew*
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09-20-2017, 09:20 AM #2499
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09-20-2017, 09:32 AM #2500
- Join Date: Jan 2010
- Location: Philadelphia, Pennsylvania, United States
- Posts: 45,307
- Rep Power: 406849
So has anyone seen anything since the matchmaking "update" that would indicate TH9.5 or even the TH9 + Warden is not worth pursuing?
I honestly haven't seen much difference in matchmaking on our end, but we usually run 10v10 or 15v15 so I think the larger war lineups are impacted more.Boomer Rep Crew #1
[]---[] Equipment Crew #37 []---[]
()---() York Barbell Club #3 ()---()
"You want science and studies? **** you. I've got scars and blood and vomit."
-Wendler
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09-20-2017, 10:00 AM #2501
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09-20-2017, 10:07 AM #2502
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09-20-2017, 10:29 AM #2503
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09-20-2017, 10:46 AM #2504
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09-20-2017, 11:05 AM #2505
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09-20-2017, 07:48 PM #2506
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09-21-2017, 06:08 AM #2507
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09-21-2017, 03:33 PM #2508
- Join Date: Oct 2009
- Location: California, United States
- Posts: 14,227
- Rep Power: 188689
On regular base AQ about to be 41, working on archer towers/cannons, then will do wiz towers/bomb towers and finally add eagle/max fernos. Heroes will be done by then.
On boat base I went TH6 recently and going fast with the upgrades. I was fully maxed before I jumped, minus the 800k walls. Archers about to be maxed then going to knock out the two giant levels before maxing hero. Going faster than I thought it would, but I know as soon as I am about to max it they'll add BH7. FukersMisc Firearms Crew
11B Crew
Beat LA
MAGA
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10-01-2017, 10:44 AM #2509
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10-06-2017, 01:02 AM #2510
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10-06-2017, 08:12 AM #2511
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10-06-2017, 08:44 AM #2512
- Join Date: Jan 2010
- Location: Philadelphia, Pennsylvania, United States
- Posts: 45,307
- Rep Power: 406849
Did you guys (Farley) say you have TH9.5s that went to TH11 and added the warden?
Is that still effective after the updates? I don't see why I wouldn't. I only have two more elixir upgrades at 10 that I care about - giant and goblin for raiding. And getting lvl 7 loons would be sweet too.Boomer Rep Crew #1
[]---[] Equipment Crew #37 []---[]
()---() York Barbell Club #3 ()---()
"You want science and studies? **** you. I've got scars and blood and vomit."
-Wendler
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10-06-2017, 08:46 AM #2513
- Join Date: Mar 2008
- Location: Cumming, Georgia, United States
- Posts: 130,807
- Rep Power: 564605
Strong/max hero attacks are kind of a dime a dozen in our wars now, it's coming down to who has the most bases a max or nearly max offense cannot three star, lots more decided by 1-2 stars or tie breakers. Basically never a failure by either side to two star the top, just a question of how high can you three, and that goes into the 10.5s and sub-max 11's much of the time. Bases with TH9 or even TH10 level defenses and no inferno towers are not even speed bumps, if it isn't at least a good 10.5, expect to be threed by most clans. And if it is a good 10.5, unless it's all max sans eagle or maybe lvl4 infernos, expect the good clans to three it too.
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10-06-2017, 09:08 AM #2514
- Join Date: Jan 2010
- Location: Philadelphia, Pennsylvania, United States
- Posts: 45,307
- Rep Power: 406849
we're running much smaller at 10v10 and I am usually #3 or 4 after an 11 that is maxed on offense, but missing the EA and some walls. And then it's a semi-rushed 10.5 or a maxed 10 or a mid 10.
I'm usually getting attacked by either an 11 or 10 and getting rolled anyway - so it's more for me it's increasing my chances on attacking 10s with ITs.
What are the better TH10vTH10 attacks now - I see a lot of Bowler/Healer attacks. I haven't added Bowlers yet though - there anything else?Boomer Rep Crew #1
[]---[] Equipment Crew #37 []---[]
()---() York Barbell Club #3 ()---()
"You want science and studies? **** you. I've got scars and blood and vomit."
-Wendler
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10-08-2017, 11:31 AM #2515
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10-08-2017, 05:52 PM #2516
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10-08-2017, 05:55 PM #2517
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10-08-2017, 06:05 PM #2518
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10-09-2017, 01:37 PM #2519
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11-23-2017, 12:51 PM #2520
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