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04-06-2014, 12:42 PM #91** KNEE DRAGGERS UNITE **
"Be curious and never give up, however difficult things might seem. Remember to look up at the stars and not down at your feet. Try to make sense of what you see and about what makes the universe exist. Be curious. And however difficult life may seem, there is always something you can do, and succeed at. It matters that you don't just give up." -Stephen Hawking
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04-06-2014, 01:20 PM #92
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04-06-2014, 02:31 PM #93
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04-06-2014, 04:22 PM #94
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04-06-2014, 04:30 PM #95
Ok, so you can't place your trinket down until 2:00 now (or maybe it's 1:55, I forget). Before, everyone would place their trinket down at 1:30 which would give you plenty of vision in case of an invade.
What this means is that you can't really prevent a late invade on your jungler so to ensure that your jungler gets two buffs, you go to the other team's jungle with your 4.
Also, before, 2v1 could be punishable because you could ward deep and see if they're trying to lane swap, and if you sent your bot lane to 2v1 then you would lose control of dragon. Now, people don't start with wards anymore and dragon isn't worth **** early.
It's pretty unfun to watch for me but I understand why. I'd much rather see high quality 2v2 in the bot lane as a bot lane player of course.
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04-06-2014, 04:54 PM #96
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04-06-2014, 04:58 PM #97
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04-06-2014, 05:32 PM #98** KNEE DRAGGERS UNITE **
"Be curious and never give up, however difficult things might seem. Remember to look up at the stars and not down at your feet. Try to make sense of what you see and about what makes the universe exist. Be curious. And however difficult life may seem, there is always something you can do, and succeed at. It matters that you don't just give up." -Stephen Hawking
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04-06-2014, 05:59 PM #99
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04-06-2014, 06:40 PM #100
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04-06-2014, 09:19 PM #101
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tried nocturne, he is pretty sweet, went on a 4 game win streak, then lost 3 in a row, but he is still more forgiving to use than pantheon
I used to have an AVI of my traps and neck. I changed it a while back and tried editing my user title but this website is glitched and it will not let me change it anymore.
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04-07-2014, 01:38 AM #102
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04-07-2014, 08:06 AM #103
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04-07-2014, 08:35 AM #104
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04-07-2014, 12:56 PM #105** KNEE DRAGGERS UNITE **
"Be curious and never give up, however difficult things might seem. Remember to look up at the stars and not down at your feet. Try to make sense of what you see and about what makes the universe exist. Be curious. And however difficult life may seem, there is always something you can do, and succeed at. It matters that you don't just give up." -Stephen Hawking
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04-07-2014, 02:03 PM #106
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this. before i got noc i thought he was great, but after trying him out for a while even though he was decent/fun i decided that there are just too many junglers that do what he does without needing a ridic long cd on that ult. feels like they muuust pay off otherwise youve just set yourself behind. seems like his base dmg is also quite low atm from what ive seen on streams.
╭∩╮(︶︿︶)╭∩╮ PhD in Swag - Acquiring 'Champion of The Earth' status.
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04-07-2014, 03:41 PM #107
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Going to try and get to Silver 1 in the next two weeks - I need to practice Thresh more... but honestly I dont want to waste games trying to play Support when I know I can do a lot better if I played Mid/Jng.
Still not feeling comfy with Nocturne, back to Chogath top or Jungle now if the team needs a tanky champ. Otherwise most of my wins are still with Fiddle Mid/Support/Jungle
His damage is too low for those level 2-6 ganks. I basically jungle until 5~ and tend to save my ult for as long as possible. No premature yolo'ing into teamfights with it. I start to use it at the end of fights to catch a kill while the other team retreats or to ult out of getting pulled by a blitz/thresh instead of getting killed. He's meant to play a bit more tanky due to fear/great chase/poke ability/sivir shield.Last edited by Auxe; 04-07-2014 at 03:44 PM.
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04-07-2014, 03:44 PM #108
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04-07-2014, 03:46 PM #109
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Support Lux/Morg/Nidalee seems to be the same way. Super poke/steals ADC's kills fairly easy early lane, but at 10-14 has some good damage. Compared to a Jungle fid? the AP is around 150-250 w/hourglass vs. the 400-600AP depending on how much gold your rolling in pre-18. The ult and fear still shutdown for a support and can engage with hourglass effectively
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04-07-2014, 05:55 PM #110
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04-07-2014, 06:37 PM #111
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04-07-2014, 08:36 PM #112
I had a pretty solid game with morg before I went to sleep. Had about an even KD but almost 30 assists which was awesome IMO. I want to learn to play jungle well with Yi, but every time I make a single mistake I get the "report yi" "omfg this yi" etc.
What is the easiest role for a beginner to learn strategy better?yolo
tuf
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04-07-2014, 08:50 PM #113
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04-07-2014, 11:23 PM #114
I think jungle or support are probably best roles for strategy. Support isn't an easy role by any means as a great support is easily distinguishable from a 'good' or mediocre support, but you are more free to focus on the map, and what your opponents are doing as you don't have to concern yourself so much with last-hitting and what not. Supports are also in charge of vision and thus are also crucial for objectives. If you ever watch LCS matches, you'll see the commentators emphasizing vision control for pushing, diving, taking objectives, etc. where wards are literally all around the objectives that the team intends to take.
Junglers are also a good role for learning strategy because they're crucial in the early-mid game as the immense pressure from jungle can absolutely crush lanes if you play it well.
Some things to consider for jungle are to focus on lanes which can actually carry the game, or have good kill potential. Also if possible, try to predict where the enemy jungler might be and position yourself for potential counter-ganks which may usually end up in your favor depending on what jungler you play. Jungler pressure around the map is key for a good jungler to impact the game, if you find that your lanes are ungankable then 'gank' the enemy jungler and prevent him from impacting the game. Also vision control is important for junglers as they're able to ward places most supports usually can't ward, and keeping vision on enemy jungler will help your team and reduce his impact on the game.
Practicing awareness and vision control are key for strategy because you can make better decisions in-game if you know where your opponents are.
Also, you shouldn't mind the insults from your team and try to keep a positive mindset and atmosphere for your team. I find that it's much easier to make mistakes and force bad plays when you're upset or when your team is arguing constantly. Just stick to your playstyle and if you make mistakes then it's fine, as long as your learn from it, such as what you could have done better, or if that was just a bad play and to avoid repeating it in the future.http://www.youtube.com/user/zeroah1234?feature=mhee
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04-08-2014, 02:37 AM #115
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Man I've been raging hard in ranked but keeping it to myself.
I'm gonna burst soon.
Tired of afks and a-holes costing me games.
This community is honestly the worst community in any game and I've played literally everything.
I wish putting people on your ignore lists stops you from queing with them.
/end rant
hold me misc
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04-08-2014, 06:03 AM #116anonymousGuest
Brb chaining this song and playing pantheon
I had this feeling the other day as well. Just mute someone as soon as they say something snarky, negative or smart ass. If they need to communicate with you they can use pings.
Now if only I could take my own advice..
A tanky top lane is the most forgiving of any of the roles imo. You can make mistakes and as long as the other team is stupid or the mistake isnt huge you can still get away with it. APC & ADC take positioning and knowing how much burst you can do, jungle can go either way depending on who you play & how you play them.
tl dr: tanky top.Last edited by DaFear; 04-08-2014 at 06:08 AM.
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04-08-2014, 06:41 AM #117
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On my way to silver 1, had 3 wins as Fiddle Jungle with a meh KDR. Most of what I did was "ult fear yolo hourglass yolo" and died after halving a few champs health, team cleans up and ace's. Solo queue is tough without having a friend to bounce off of/you're confident you have one player that isn't bad
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04-08-2014, 06:57 AM #118
Thats usually how people act towards the jungler, add on that fact you were yi and it's 5x worse because most people who play yi are scrubs from my experience.
I spent like 2 months learning adc, and it made every part of my game better. Better positioning, better at csing, better at knowing champ limits.. Would def reccomend it for beginners.
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04-08-2014, 07:10 AM #119
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04-08-2014, 08:20 AM #120
probably mid lane or ad carry, but moreso mid i think. mid requires you to be able to CS just as well as an adc, but mid also has a greater amount of champions that require you to be more aware of your abilities, what they do, cooldowns, hitting skillshots etc. you need that for adc as well its just a lot more mids do that.
on top of all that, you can learn to roam with mids, which helps you develop awareness, gank potential etc. similar to jungle, and lastly you develop teamfighting skills. to me, mid is the all-in-one package if youre looking to learn a bunch.
also dont listen to flamers in the game, i played a 9/1/5 pantheon jungle game where when i got my first death i was called a "noob ****ty jungler" despite being like 7/0, taking 3 dragons and a baron. people love blaming the jungle for their shortcomings
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