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10-10-2012, 07:58 PM #91
- Join Date: Jun 2009
- Location: Calgary, Alberta, Canada
- Age: 33
- Posts: 13,667
- Rep Power: 20477
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10-10-2012, 08:19 PM #92
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10-10-2012, 09:00 PM #93
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10-10-2012, 09:11 PM #94
Holy ****e dishonored is a good game
m@sshole manlet
psn/xbox360 id: rzasharp33
gaming blog: http://rzasharp33.blogspot.com/
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10-10-2012, 09:34 PM #95
- Join Date: May 2009
- Location: Los Angeles, California, United States
- Age: 32
- Posts: 22,676
- Rep Power: 36254
As soon as i got the vita i imagined the deepest combat system possible because of the rear touch pad along with the regular buttons.
The gsne would invokve dual wielding swords, it would have to be an intricrate combat system where blocking and attacking needing to be precise by touch.I used to have an AVI of my traps and neck. I changed it a while back and tried editing my user title but this website is glitched and it will not let me change it anymore.
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10-10-2012, 10:09 PM #96
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10-10-2012, 10:37 PM #97
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10-10-2012, 11:01 PM #98
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10-11-2012, 04:58 AM #99
https://twitter.com/PlayStationEU/st...55424394158080
Are you ****ing chitting me?
Is there anyway I can play this earlier without buying it off of the US store? Reps for life, pls help me.( ° ͜ʖ ͡°)
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10-11-2012, 06:10 AM #100
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10-11-2012, 11:26 AM #101m@sshole manlet
psn/xbox360 id: rzasharp33
gaming blog: http://rzasharp33.blogspot.com/
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10-11-2012, 11:28 AM #102
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10-11-2012, 12:54 PM #103
chevy72blu <---------> QWKbowtie
Jumping back into BL2 after working like crazy. Level 23 Commando if anyone wants to join up. Most of my buddies are high level at this point and randoms keep loot jacking my sh!t
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10-11-2012, 02:16 PM #104
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10-11-2012, 02:25 PM #105
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10-11-2012, 03:04 PM #106
huntsmana<---------------->huntsmana
in NZ though so prepare for lag if you play with meUniversity of Auckland Crew
Buy some merchandise at my store:
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http://www.zazzle.co.nz/bertshirts
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Twitter: @WorthyOfBert
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10-11-2012, 05:33 PM #107
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10-11-2012, 06:58 PM #108
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10-11-2012, 07:10 PM #109
- Join Date: Jun 2009
- Location: Calgary, Alberta, Canada
- Age: 33
- Posts: 13,667
- Rep Power: 20477
On last mission of BL2. Have two side missions to go, unless some have come up on a board in places I haven't visited in a while.
But damn, feels like I just blasted through this game....
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10-11-2012, 07:40 PM #110
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10-11-2012, 07:54 PM #111
- Join Date: Jun 2009
- Location: Calgary, Alberta, Canada
- Age: 33
- Posts: 13,667
- Rep Power: 20477
Two play throughs.
Well in BL1 they had two play throughs.
Sorry abresky, that dudes fire was on you every time you revived me,
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10-11-2012, 08:01 PM #112
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10-11-2012, 08:14 PM #113
Battlefield 3 ( God, that knife issue drove me insane since I played on the smallest map. Try to grab them from behind and it never worked. )
New server update balances for BF3
Battlefield 3 will see a brand new update tomorrow, October 11, across the Xbox 360, PC and PS3.
DICE writes on the Battlelog, "A new server update for Battlefield 3 is rolling out tomorrow on all formats, bringing more balancing tweaks to the Armored Kill gunship and the long awaited option to remove the minimap in Hardcore mode.”
Players should see the update take effect by 08:30 UTC October 11th. DICE also adds, "6 hours on consoles for these updates to be rolled out to all servers worldwide. On PC you should see these updates in about 24 hours on a majority of the servers.”
Check out the full change list below!
Gunship balance tweak in Rush mode
The Armored Kill gunship received major tweaks already in the last server update. We are now further tweaking it based on community feedback. It now only respawns after the attackers have destroyed an M-COM in Rush.
Rationale: The gunship has been a bit overpowered and spawning too fast in Rush, especially on servers running modified vehicle spawn times. This tweak makes the gunship only spawn for the attackers after each crate, except the initial spawn on round start. In effect, this means that after the gunship is destroyed, a new M-COM needs to be destroyed before the gunship can respawn at all.
Gunship balance tweak in Conquest mode
The gunship will always have a 60 second spawn delay in Conquest no matter the server spawn delay setting.
Rationale: The gunship has been spawning too fast on servers running modified vehicle spawn times, making it hard to regain control of the flag controlling the gunship. This tweak will make the gunship spawn every 60 seconds independent of server settings.
Option to remove minimap in Hardcore mode
We now allow disabling the minimap in Hardcore mode.
Rationale: It’s been a requested feature from the community to be able to remove the minimap in hardcore mode. We are now adding a new preset on consoles for server admins to use called "Hardcore no map” which disables the minimap and keeps the rest of the Hardcore settings intact. On PC, you disable the minimap with the server command "vars.minimap false” that is now permitted on Hardcore servers. Enjoy!
Improved server stability
Improved connectivity between game servers and the back end, significantly reducing the number of times a server times out and kicks players.
Knife takedown fix
Fixed so that there can be multiple knife kills at the same time on a server.
Rationale: We had a bug where only one knife takedown could take place at any one time on one server. If you attempted a knife takedown at the exact same time as someone else on the server, the takedown animation wouldn’t play, and your opponent wouldn’t take any damage. This has now been fixed.
MVP Premium member score fix
Fixed so that MVP and best team is calculated using normalized score (removing the advantage Premium members sometimes received in obtaining these ribbons)
Rationale: Earlier, Premium members would get an inflated chance of becoming MVP/best team during Premium exclusive double XP events, since these ribbons were calculated based on total score. Using base values all across the board now removes this artificial advantage.
Kill list fix
Fixed the bug where a kill was listed as a vehicle kill when the player actually killed someone with a mine or similar weapon. Another where this would occur was if you fired a Javelin, then entered a vehicle before the Javelin hit its target.
Radio beacon exploit fix
Fixed the radio beacon exploit where you could place it above the roof and then spawn on it to access areas that are not meant to be accessible. This glitch was reported on Operation Métro and has been removed.
Ladder/vehicle entry fix
Fixed so that players can no longer enter vehicles while climbing a ladder.
Crash fix
Fixed a rare potential crash issue when loading a new map.
US Marine Corps Vet 8 years ( 92/00 ) - Semper Fi - ★cVc★
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10-12-2012, 12:07 AM #114
- Join Date: May 2008
- Location: Green Bay, Wisconsin, United States
- Age: 33
- Posts: 10,229
- Rep Power: 0
fukin varkids
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10-12-2012, 01:56 AM #115
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10-12-2012, 01:59 AM #116
Platinum on MGS3 for me.
feelsnakeman.jpg
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10-12-2012, 03:04 AM #117
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10-12-2012, 03:25 AM #118
I went through and did all the frogs. Missed one in the cave. Read that you could play through the game again and go get any you missed. I did that and the trophy never popped. I lost all motivation after that, lol. Because shooting the ones near the end on the motorcycle was pure rage.
US Marine Corps Vet 8 years ( 92/00 ) - Semper Fi - ★cVc★
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10-12-2012, 03:35 AM #119
Sorry guys for not playing BL2 much lately.
Last edited by ZBlacktt; 10-12-2012 at 11:04 AM.
PSN: solidsnake2688
SteamID: solidsnake88595
Work my a** off year round just to take my shirt off at edm festivals once a year crew
Ultra '13 Weekend 2 || Spring Awakening '13 || TomorrowWorld '13 || EDC Orlando '13 || Ultra '14 || EDC Las Vegas '14 || EDC Orlando '14 || Ultra '15 || TomorrowWorld '15 || EDC Orlando '15
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10-12-2012, 03:46 AM #120
Yeah man, I feel you, the motorcycle ones were a pain, especially during the runaway from the shagohod with the goddam SVD. I always thought dat if you miss one you'll have to do all over again though.
But hey man, give it a try, its a awesome game and it takes 7/8h max.
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