|
-
04-16-2015, 05:23 AM #91
-
04-16-2015, 05:32 AM #92
- Join Date: Aug 2013
- Location: United Kingdom (Great Britain)
- Age: 30
- Posts: 5,831
- Rep Power: 16933
lol pls go if you think witcher 2 combat is difficult. It's amazing once you master it and I hope it stays the same in Witcher 3 because I would hate a simple hack and slash combat system where you don't even need to defend/parry (according to vids it won't be like that anyways so check mate to peasant who think witcher 3 will have a completely different combat system)
Always pick 4 crew
Coffee and green tea crew
Poverty student crew
Blue eyes crew
Negging bronies on sight crew
CS:GO crew
Eastern European crew
-
-
04-16-2015, 06:19 AM #93
- Join Date: Jan 2007
- Location: Coppell, Texas, United States
- Age: 44
- Posts: 6,514
- Rep Power: 13436
Witcher 3 has officially gone gold.
Game finished and ready for May 19 release.
The Witcher 3: Wild Hunt
The Witcher 3: Wild Hunt has gone gold, CD Projekt RED announced. That means the game has finished development.
“We worked so damn hard over the past three years to bring you this game,” said CD Projekt RED studio head Adam Badowski. “From the corrupt nobles in Novigrad to ancient monsters lurking in deep forests, to the bustling cities, colorful ports and breathtaking vistas; all the people, all the places — we literally spent tens of thousands of hours to turn all that into an adventure that will kick your ass and make you want to come for more. The Witcher 3: Wild Hunt has gone GOLD and will soon be yours!”
The Witcher 3: Wild Hunt is due out for PlayStation 4, Xbox One, and PC on May 19 in North America and May 22 in Europe.
Better than ever before
-
04-16-2015, 06:23 AM #94
-
04-16-2015, 06:41 AM #95
-
04-16-2015, 08:48 AM #96
-
-
04-16-2015, 09:18 AM #97
-
04-16-2015, 10:40 AM #98
-
04-16-2015, 10:47 AM #99
-
04-16-2015, 12:52 PM #100
-
-
04-16-2015, 01:26 PM #101
-
04-16-2015, 01:31 PM #102
-
04-16-2015, 01:56 PM #103
-
04-16-2015, 02:07 PM #104
-
-
04-16-2015, 07:53 PM #105
-
04-16-2015, 07:56 PM #106
-
04-16-2015, 09:57 PM #107
-
04-16-2015, 10:38 PM #108
-
-
04-17-2015, 04:03 AM #109
-
04-17-2015, 04:06 AM #110
-
04-17-2015, 06:15 AM #111
-
04-17-2015, 07:12 AM #112
-
-
04-20-2015, 06:46 AM #113
- Join Date: Jan 2007
- Location: Coppell, Texas, United States
- Age: 44
- Posts: 6,514
- Rep Power: 13436
IGN wrote a story about the combat for those who want to know about it. Seems to be a hot topic.
Also, HYPE!
KICKING ASS WITH THE WITCHER 3'S COMPLEX COMBAT –– IGN FIRST
5.2k Geralt of Rivia’s skills with a blade are deeper than ever.
BY MITCH DYERThe Witcher 3: Wild Hunt gives you plenty of opportunities to solve problems without violence, but when things go south, Geralt’s swordplay ends up as a tense, entertaining alternative to talking it out.
Combat in The Witcher 3 is, as expected, considerably improved over The Witcher 2: Assassins of Kings, which shed the original game’s rhythmic slicing and dicing in favor of more action-oriented engagements. It worked, but The Witcher 2 was hard, meaning players had to rely heavily on dodge-rolling before mashing the attack buttons. In The Witcher 3, evasion is equally important during challenging combat encounters. The way in which you let loose on some poor soldier, drowner, or griffon, though, requires the sort of care, patience, and precision usually reserved for Dark Souls or Bloodborne.
7 Minutes of The Witcher 3: Wild Hunt
07:28
Wild Hunt is certainly faster than From Software’s action games, and easier, but the comparable attention to every movement requires more skill-based brawling than either previous Witcher entry. I didn’t give enough credit to enemy weaknesses early on, and it burned me later. Lathering Geralt’s blades with various oils allows him to inflict additional damage depending on the kind of creature he’s chopping up. In The Witcher 2, I rarely used these, because I felt confident enough in my ability to get behind a monster and end it. Alchemical solutions were useful, but didn’t seem important. In Wild Hunt, it’s almost essential when facing off against stronger foes, especially on the highest “Dark” difficulty. When leveling up and cashing in my ability points, I’d often tailor my upgrades to match my mutagen -- a huge character mod that amplifies bonuses when paired with the appropriate skill-tree upgrade.
“
Evasion is now a strategy, rather than simply a means of survival.
Increasing the effect of Geralt’s modified abilities, which come in the form of upgrades and add-ons, is similarly crucial. Embedding Shattered Cores and Runestones into armors and weapons can increase the chance to set victims on fire, to knock them down for an instant-kill execution, improve Stamina, and increase the effectiveness of Geralt’s spellcasting Signs.
Balancing Stamina is particularly important. Depleting the opposition’s Stamina is usually as useful as cutting down their vitality. Geralt can perform grisly executions (typically dismembering or disemboweling the opponent) on exhausted enemies. In group battles, letting groups drain their own Stamina and striking when the moment is right makes difficult situations much more manageable. Evasion is now a strategy, rather than simply a means of survival.
Geralt is similarly violent in mounted combat. When atop his horse and approaching an enemy, Geralt winds up as The Witcher 3 enters slow motion, giving you the opportunity to lop off a head or an arm with a well-timed strike. It’s a stylish brutality, which is really what makes The Witcher such a rewarding action game.
Witcher 3: Explaining The Unique World & Battle System - Gamescom 2014
02:58
That style is something that changes as Geralt grows into a higher-level fighter. His standard strikes evolve into beautiful, balletic pirouettes. The core movement of a low-level Geralt and a maxed-out witcher is dramatically different, and that visual representation has a great, accomplished feeling to it. Combos that look better tend to feel better, and it comes as you become better.
Utility items like homemade bombs play into combat brilliantly as well. Limited devices like this can scorch, freeze, or disorient groups, allowing Geralt to gain an initiation or mid-fight advantage. Spending earned Ability Points on Alchemy upgrades instead of, say, critical chance or increased damage, can benefit players who want to wreck enemies with tools like the grenade. My favorite mod sees one explosive burst into even more pieces of explosive shrapnel. But this comes at the cost of base damage, or magic upgrades that could also lead to excellent combos in combat. IGN Logo
The Witcher 2 was a fun action game when it came to combat, but it was simple compared to the complexity of Wild Hunt. I’m constantly thinking about how upgrades and items can benefit the sort of fighting style I adopt. I played passive and careful because aggression usually led to a quick death, so I compensated elsewhere. Others may build up damage and eviscerate enemies quickly. In the end, it comes down to skill -- if you can outthink and outplay your opponent, you can build however you want.Better than ever before
-
04-20-2015, 07:44 AM #114
- Join Date: Aug 2013
- Location: United Kingdom (Great Britain)
- Age: 30
- Posts: 5,831
- Rep Power: 16933
combat looks amazing. Not sure what some people are talking about. If you want a simple one mouse button click click click combat, gtfo with your mediocrityAlways pick 4 crew
Coffee and green tea crew
Poverty student crew
Blue eyes crew
Negging bronies on sight crew
CS:GO crew
Eastern European crew
-
04-20-2015, 09:28 AM #115
-
04-20-2015, 12:49 PM #116
-
-
04-20-2015, 01:29 PM #117
I never played any of them but I think I'm getting this.
As for the combat it looks like dodge, counter attack..wait, spell, attack..wait, dodge, counter attack...repeat.
I'm sure each monster has it's own methods you need to adjust for but it looks a hell of a lot funner than just running up and spamming the left-mouse button.
-
04-20-2015, 08:32 PM #118
http://www.gamespot.com/videos/intro.../2300-6424503/
New video on the Witcher 3, it has new gameplay and stuff
hnnngggggggggg
edit: start at around 8 minutes, since the stuff before that is all boring stuff
edit 2: "On anything but easy (difficulty) the game can be as punishing as Dark souls"
thats for you dark souls fans out there who like challenging combatLast edited by joshewwah; 04-20-2015 at 08:38 PM.
-
04-20-2015, 10:18 PM #119
Hey guys I will be buying witcher 3 on PC. It will be my first Witcher game that is. But my question is how hard really is the combat? I really like difficult combat and gameplay but this combat doesn't look difficult at all, what am I missing?
PRs:
Bench 245 x 2
Squat 255 x 8
Deadlift 405 x 1 (345 x 5)
-
04-20-2015, 11:03 PM #120
Similar Threads
-
***** PS4 Brotherhood (Official Playstation Thread) - This is for the Players *****
By mgftp in forum Gaming and TechnologyReplies: 8201Last Post: 06-23-2016, 11:53 AM -
Batman: Arkham Knight Review Thread
By butwhowasfeel in forum Gaming and TechnologyReplies: 267Last Post: 07-30-2015, 08:58 AM -
E3 2014 Thread
By Colombini1X in forum Gaming and TechnologyReplies: 1470Last Post: 06-13-2014, 06:44 PM
Bookmarks