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View Full Version : id Unleashes Impressive Rage On The iPhone



ppself
08-12-2010, 01:17 PM
During his keynote speech at QuakeCon 2010, id Software's John Carmack demonstrated Rage on the iPhone, running at 60 frames-per-second and able to "kill anything done on the Xbox or PlayStation 2."

Carmack's demonstration, using the id Tech 5 engine, could possibly be the most impressive tech we've seen on the iPhone. Running on the iPhone 4 but easily run on the 3GS, the visuals indeed rivaled anything from the PlayStation 2 and original Xbox, and might even be able to give a few current-gen titles a run for their money.

The first Rage game for the iPhone will be a small "show-off" sort of title, with a larger game due out next year to coincide with the big game's release.

Video in the link, couldn't find a youtube of it yet.

http://kotaku.com/5611523/id-unleashes-rage-on-the-iphone

http://cache.gawkerassets.com/assets/images/9/2010/08/500x_rageenginegameoniphone.jpg

drxmn
08-12-2010, 01:33 PM
thats cool, but the controls are probably ****.

ppself
08-12-2010, 01:44 PM
thats cool, but the controls are probably ****.

Yea, controls is a big factor they have to over come.

I have played some iphone joystick type games that controlled really well though. But your thumbs cover to much real estate on the screen imo.

drxmn
08-12-2010, 01:46 PM
Yea, controls is a big factor they have to over come.

I have played some iphone joystick type games that controlled really well though. But your thumbs cover to much real estate on the screen imo.
maybe that will force them to come up with some kind of attachment that would resemble a PSP or something.

angelfire2005
08-12-2010, 01:54 PM
that is extremely impressive (srs). doom 4 is gonna look awesome

ppself
08-12-2010, 02:02 PM
maybe that will force them to come up with some kind of attachment that would resemble a PSP or something.

Well, the kicker is that it's still Id Tech 5 engine.

So technically you could probably use the engine for psp games, not just stuff for the iphone.

It opens the door basically for more innovation in the handheld category.